Battlefield 5 Will Give You A Free Bonus Just For Signing In

The encourage people to choose Battlefield V as their quarantine game of choice, DICE is giving everyone who logs into the military shooter a free bonus over the next few days.

Everyone who logs into Battlefield V on April 2, 3, or 4 will receive a stimulus package of sorts of 1500 Company Coin that will go directly into their game balance. People who log in over the weekend will get the Sapper Chassis and turret set for the Valentine MK VIII tank.

Battlefield V is regularly updated with new content and tweaks, so if you’ve been curious about the game or looking for a reason to come back, now seems like a good time to jump in.

Company Coin is the main in-game currency for Battlefield V that players can spend on various cosmetics, so this is a nice perk that everyone can enjoy.

In other news, Electronic Arts has confirmed that a new Battlefield game is launching for PlayStation 5 and Xbox Series X, though this game has yet to be announced.

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Games Inbox: Are you getting Final Fantasy 7 Remake next week?

The Tuesday Inbox is very suspicious about the number of Activision leaks, as one reader thinks Capcom should’ve skipped Resident Evil 3.

To join in with the discussions yourself email [email protected]

Early risk
Considering how funny Square Enix can be about such things I was pleasantly surprised to find they are shipping out copies of Final Fantasy 7 Remake early in some countries, so they don’t end up getting it late because of the coronavirus. I’m hoping I’ll be amongst the lucky ones, although I must admit that after the less than spectacular reviews for Resident Evil 3 I’m now a bit worried that the month’s other ‘dead cert’ quality remake might disappoint.

I mean, it’s almost guaranteed to disappoint because fans have been looking forward to this for more than two decades and yet looking at the trailers and playing the demo it really does seem perfect. Well, maybe not perfect. The boss battle in the demo does go on for a bit and the one thing I’m worried about with the full game is padding.

We all know that keeping the first chapter based in Midgar is a bit weird, seeing as that was only a relatively small part of the original game, and yet as far as I understand this is a 30 to 60 hour game. So either there is a lot of padding or they have somehow found a way to slip almost an extra game’s worth of content in there. I’m betting it’s the first option. I’m still getting it though, risking not seeing the reviews first, and I’m curious as to who’s doing the same?

Lovely answer
Those Super Mario remaster rumours almost sound too good to be true but has anyone noticed they still don’t explain any of the secrecy? There was only one new game mentioned in the new rumours, and that was Paper Mario which I don’t think anyone would regard as major release. Maybe a mid-level one like Luigi’s Mansion 3, if it’s really good, but the problem is that there hasn’t been a good Paper Mario game now for over a decade.

So what is Nintendo working on that’s actually a big, new project? I realise that’s the question of the Hot Topic this week, and I will give my opinion there, but even the leaks are being secretive as to what’s going on!

I think something must’ve got cancelled or restarted like Metroid Prime 4 again, I just don’t see any other answer. There’s no reason not to tell us what they’re working on even if it’s not out for ages unless the answer is they’re… not working on anything? Maybe they got back it in the love hotel business instead?

Bad source
I’m not sure what I really expected from the Resident Evil 3 review but it sounds even worse than I assumed, and like they were almost embarrassed of the original game and just did Resident Evil 2.5. I know the original Resident Evil 3 wasn’t great, but so did Capcom going in – so if they knew it wasn’t worth updating then why bother? Just skip it.

All you need to know from the story, in terms of how it impacts the later games, is that Jill didn’t die and that’s it. I don’t think any of the other characters in the game ever came back or were referenced again. Unless I’m forgetting something.

I agree with the other reader who said wait for the next gen for a new remake of Resident Evil 1 and just do Resident Evil 0 and Code: Veronica in the meantime. Both have their problems but could be improved with the right work. I don’t know how you improve Resident Evil 3 without making it an almost totally different game. I’d be fine with that, but I don’t think it’s the sort of thing that’s going to be turned around in a year like this one was.

E-mail your comments to: [email protected]

Accidentally on purpose
I can’t wait for Call Of Duty: Modern Warfare 2 Campaign Remastered to come out, not because I’m going to buy it but because I’m sick of the ‘leaks’. I put them in inverted commas because I’m increasingly convinced Activision is leaking this news on purpose, something I believe they’ve been accused of doing before.

Think about it, rumours come and go with other games, sometimes they’re true and sometimes they’re not, but with Call Of Duty everything seems to be 100% accurate all the time, and with tons of detail and even artwork leaks. If it comes out on Tuesday that will be a bit weird as there’s been no advance hype, except there has been because everyone know about it because of the ‘leaks’.

I don’t know why Activision wants to do it this way, maybe it’s cheaper, but I’m very suspicious about all of this. Can’t wait for details of Call Of Duty 2020 to leak out next. Who needs a reveal event when you can just tell some guy on Twitter all about it and let him do the leg work!

Any port in a storm
I’m definitely in the minority here, but actually was fairly pleased with the Nintendo Direct last week. I know it was all old ports that had been heavily rumoured, and the lack of Nintendo games is strange now (even if developments have been hit by Covid they could still announce them) but actually quite like having old ports on the go… playing BioShock in bed or XCOM 2 at the coffee shop (when it reopens) is really great, though I imagine Catherine on the bus might get some Bayonetta style weird looks.

The quality of recent Switch ports like The Witcher 3, Metro Exodus, GRID, and Alien Isolation has me confident they’ll be good versions of the games too… well maybe not XCOM 2 given the state it’s in on PlayStation 4 and Xbox, but it should still be better than the PS Vita version of the first XCOM right?

Anyway, talking of strategy on the go, I have been playing Fire Emblem: Three Houses, since it’s the kind of leisurely time sink that suits the current climate quite well. I’ve found the game strangely compelling thanks to its addictive battles, moreish gameplay reward loop, and weird ‘Game of Thrones but anime visual novel’ story (definitely one for odd looks on the bus).

Though it did get me thinking that, like Pokémon I don’t know why Nintendo don’t just chuck Zelda or Mario resources at the development of these games, they’re selling millions of copies and the backbone of the Switch’s line up, so why are they so far behind it’s other premier titles technologically?

If Fire Emblem was powered by the tech behind Zelda: Breath Of The Wild it would do wonders to elevate the game. The last Japanese role-playing game I completed on Switch before this was the Final Fantasy 12 rerelease and when a 15-year-old PlayStation 2 game looks more advanced than one of your new premier releases maybe it’s time to rethink the set-up.

GC: We agree entirely, Three Houses looks like a mid-budget indie game, which is inexcusable given how good some other Switch games look – and how rich Nintendo is.

Seconds chances on the cheap
The last four to five months I’ve been on a quest to wring out every bit of enjoyment from the Xbox 360 I can (I got a tiny tax rebate so got an Elite for 29 quid) and am making my way through games I was meh on at the time of release, with some I thought I’d never play in a million years.

This has been incredibly successful with titles like Assassin’s Creed 4: Black Flag and Kingdoms Of Amalur: Reckoning completely blowing my wig back with how great they are. One of the most recent gems I picked up (for £1.50!) was Prince Of Persia: The Forgotten Sands. It’s by no means perfect, with the gameplay becoming a tad stale in the last few hours, but I thoroughly enjoyed my 10-or-so hours with it and highly recommend it. Hell, I highly recommend picking up an older console and trying out games that are way out of your comfort zone, as you may be surprised by what you find!
Uncle Blalpert
PS: I got Vanquish for a couple of quid and despite it not appealing to me in the slightest, I’ll absolutely be giving it a bash anyway and was wondering what GC thought/thinks of it?

GC: It’s one of the best third person shooters ever made.

Hot game
Maybe it’s been a while since I’ve had a Switch game that I would play for hours on end, but it seems like Animal Crossing: New Horizons makes the Switch very hot in docked mode.

I can’t think of any recent games I’ve played that did this, not Luigi’s Mansion 3. So perhaps under the cutesy exterior Animal Crossing is really making the Switch hardware work hard…
ttfp saylow (gamertag)
Now playing: Animal Crossing: New Horizons, Batman: The Telltale Series

Catch up on every previous Games Inbox here

The difficulties of creative freedom
Why are we so insistent that some games should be difficult?

If I see a TV series I want to watch, I can watch the trailer, I might check Rotten Tomatoes to see general review/consensus. But this is usually enough for me to watch it and know enough to get a pretty good idea if I’d enjoy it. I don’t delve further as I want to go in as blind as possible sometimes. And of, course, there’s many people out there who don’t really check reviews. They see a cool trailer and boom, they watch the show.

In gaming, this isn’t possible for a fair chunk of games. You can’t just try a game to see if it’s something you would enjoy. You need to read about the difficulty level. Otherwise you will be walking into something that may have everything else going for it, except this one feature which is often the difference between a game being fun or not. In gaming you can’t just watch a trailer and play the game. Not if you don’t know much about it, like many indie games or games in a genre you don’t really know about. Or heck, if you’re not a core gamer and you’re just browsing trailers. I think this system is holding gaming back for a pretty large audience out there.

If a dev is that insistent on making the game difficult, heck, just allow someone to play on an easy mode that doesn’t get you any achievements.

GC: Why are you so insistent that developers shouldn’t make games however they want?

Inbox also-rans
Just thought I’d say. I’m really enjoying Ori And The Will Of The Wisps. I’d have to reluctantly give it 8/10 as the game slows down and freezes so many times and even crashed once. It lets the game down. Apart from that it is an excellent game.
woz 007 (gamertag)

Here’s a code for a digital copy of Aquaman, for anyone who wants it. Maybe it will help pass some lockdown time.

GC: That’s good of you, as you usual we’ll pass it on to whoever wants it in exchange for a useable Inbox letter.

This week’s Hot Topic
The question for this weekend’s Inbox was suggested by reader Onibee, who asks what do you think, and hope, Nintendo’s next games will be for the Switch?

It’s now six months since they had a general topic Nintendo Direct and there are currently no major new Switch games scheduled for the whole year, so what do you think is going on? Although the coronavirus is exacerbating the situation Nintendo’s secrecy started last year, so why do you think that is?

What new games do you expect to see come out next and what surprises are you hoping for once they are finally announced? What do you think the secrecy is in aid of and what do you think Nintendo should do in order to try and counter the release of the PlayStation 5 and Xbox Series X?

E-mail your comments to: [email protected]

The small print
New Inbox updates appear every weekday morning, with special Hot Topic Inboxes at the weekend. Readers’ letters are used on merit and may be edited for length.

You can also submit your own 500 to 600-word Reader’s Feature at any time, which if used will be shown in the next available weekend slot.

You can also leave your comments below and don’t forget to follow us on Twitter.

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You Can Play Half-Life: Alyx Without A VR Headset – Here’s How

Want to know how to play the VR-exclusive Half-Life: Alyx without a VR headset? You’re in luck – someone out there has already figured out how.

This comes just one week after the official release of Alyx, which requires a VR headset (either the Steam Index, HTC Vive, Oculus Rift, or Windows Mixed Reality) in order to play. Well, that’s what Valve originally intended, anyway. Knowing gamers, however, it was inevitable that a way around this would be cobbled together (one of the Valve devs literally said so himself), but it does seem like record timing in this case.

Unreal Academy – a YouTuber who creates Unreal Engine 4 tutorials as well as other videos about game-related fixes and the like – has demonstrated a way to make Alyx playable using a mouse and keyboard. He released an initial tutorial on 27th March, but since then released an updated one on 29th March, showing more progress towards making this modded version of the original as streamlined as possible.

As demonstrated in these videos, it seems all you have to do is know the right set of debug commands to enter into the game’s console (which he provides in the descriptions of said videos). Doing so enables the player to control Alyx using their mouse and keyboard, meaning movement via WASD, picking things up with the E key, and firing weapons using the mouse. The HUD from Half-Life 2 can also be enabled, allowing for weapon selection and an indication of Alyx’s health.

There are limitations still, however. For example, Alyx’s signature Gravity Gloves aren’t functional (although the Gravity Gun can be equipped and used). Also, at this early stage, the debug mode does seem very stiff, feeling very obviously like a suboptimal version of a masterpiece. The original game was optimized to be experienced in VR – down to the last minute detail – and although Valve acknowledges the inevitability of a mouse and keyboard mod, they’re also convinced that such a mod will only emphasize why they made the ambitious choice to stick to VR in the first place.

Still, it’s certainly not a wasted endeavor. Many fans of the franchise may not be able to get their hands on a VR headset – due to finances, being prone to debilitating cybersickness, or any other reason. For these people, this could be the answer. And despite the current unpolished state of this mod, dedicated fans like the guy behind Unreal Academy are already working tirelessly at bringing such people an experience that is as faithful to the original as possible.

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You Can Play DOOM Eternal With A 360 Motion Controller (Here’s How)

There’s a way to play DOOM Eternal using a 360 degree motion controller so you can make the experience that much cooler.

The answer lies with the so-called Arkade Motion Blaster, which is a motion controller “designed by shooter fans for shooter fans.” The former shooter fans in question are the folks at Arkade, who have designed the Motion Blaster to look like and be handled like a gun, so that you can play shooter games in a point-and-shoot manner more faithful to the in-game actions. The closest comparison we can make is a light gun, as seen in stuff like Time Crisis and House of the Dead.

All you have to do is clip your smartphone (any iOS or Android) into the Motion Blaster and pair the two together using your phone. Then you simply connect with your PC, say, via Steam Link or Nvidia’s GeForce Now, select the game you want to play, and voila! You will presumably need a good, stable internet connection, though.

There’s also an Arkade App which you can use to tweak settings, find new content, and livestream gameplay to YouTube or Twitch, but that’s entirely optional, and the device will work fine without it.

The light gun adjacent peripheral has been shown to work perfectly well with the recently-released DOOM: Eternal – watch the video here, wherein a member from the Arkade team plays a segment from the game using a pretty standard $30 smartphone. The Blaster is apparently also compatible with a whole host of other AAA titles like Call Of Duty, Apex Legends, Halo, Rainbow Six, Counter Strike, PUBG, Fortnite, and Overwatch. 

As with anything in life there are still naysayers, as seen in the comment section of the above video. A lot of people seem doubtful that the Motion Blaster will add much to the experience of a shooter such as DOOM, and may even hinder it because of its fast-paced nature and the precision it demands.

Indeed, Arkade bit the bullet (so to speak) in their response to one such comment, saying that although the Blaster might not be quite as precise as a mouse and keyboard, it’s still “10x more fun” and with some practice can certainly outperform a gamepad.

If you want a closer look at the sleek design of the Arkade Motion Blaster, check out this video. And if you’re interested in getting one of these snazzy light guns for yourself, you can pre-order one on Indiegogo (there’s also an option to order a fancy Pewdiepie edition,) and as a bonus there is free global shipping for a limited time too.

Source: N4G

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Cross-Play: Games You Can Play With Friends Over PS4, Xbox One, Switch, And PC

For many, the deciding factor when buying a game is whether they can play it with their friends. There’s certainly a lot of fun to be had when diving into a thriving online community, where you can jump into matches against opponents or go on fun quests with allies, and more games have begun to place a larger focus on making online play engaging and fun to invest time in. However, a common hindrance to enjoying these online-centric games can be boiled down to whether or not you’re playing on the right platform. Whether it’s low player populations, or if your friends are all on a different system, these things can put a divide between periods of frustration and having a good time.

In recent years, cross-play has become more common with online games, allowing people to play with or against others on different platforms. The inclusion of cross-platform play has not only given fading games a second chance, but it’s also unified online communities, removing the barriers placed by platform ecosystems. Microsoft has been leading the way with cross-play for Windows 10 and Xbox One, while Sony has steadily loosened up its attitudes on cross-play due to the success of games like Fortnite and PUBG.

So with that, we’ve compiled a list of the most interesting and exciting games that offer cross-play between platforms. Games with crossplay can be a great way to keep up with friends on different platforms and stay social during our present times, even while you’re engaging in fast-paced fights or having some ridiculous fun in an open world. In addition to cross-play trailblazers games like Rocket League and Hearthstone, we’ve also included more recent picks such as Borderlands 3, which brought together player bases from Steam and the Epic Games Store. For more on new games that will have cross-play, along with next-gen updates for PS5 and Xbox Series X, be sure to check back with GameSpot.

Rocket League: Cross-play on PC, PS4, Xbox One, and Nintendo Switch

When it comes to fun and accessible online matches, Rocket League is in a class of its own. But as it turns out, Psyonix’s online sports game was one of the early innovators of cross-play. At launch, Rocket League allowed for crossplay between PC and PS4, but eventually it expanded that ecosystem to include players from the Xbox and Nintendo Switch versions of the game. This online soccer game with vehicles has been a constant joy over the years, all due to regular updates, along with a passionate community of players. Even five years after its debut, Rocket League is still hitting a constant stride, and with a thriving community, it’s safe to say that it will keep going for the foreseeable future.

Call of Duty: Modern Warfare / COD: Warzone: Cross-play on PC, PS4, and Xbox One

While Infinity Ward’s Call of Duty: Modern Warfare was a return to the series’ roots focusing on the more grounded type of infantry combat, it also introduced several game-changing elements that would be a first for the series. The most significant innovation, by far, was the inclusion of cross-play. For the first time in the Call of Duty series, Modern Warfare 2019 brought players on PC, PS4, and Xbox One together, making it the largest COD community for a single game to date. In addition to seasonal events, the newest game mode, Warzone, brings battle royale back to Call of Duty. Available as a free update for MW, or as a standalone free-to-play game, Warzone brings the most expansive map to COD, where you and some friends can face off against over 100 players in a match.

Gears 5: Cross-play on PC and Xbox One

The latest entry in the Gears of War franchise was an ambitious return for the series. Along with expanding the scope of the world of Sera, it also did justice to protagonist Kait Diaz, and how she fits into the larger plot focusing on the war between the humans and the swarm. Much like previous games, Gears 5 leans heavily on its thrilling campaign that can be played cooperatively, along with robust multiplayer modes that play to the strengths of Gears 5’s tight pop-and-shoot mechanics. Continuing from Gears of War 4, Gears 5 allows players on PC and Xbox One to play the campaign and multiplayer together. It was one of the rare AAA games to allow for cross-play at launch, and given its success, it likely won’t be the last.

Fortnite: Cross-play on PC, PS4, Xbox One, and Nintendo Switch

Epic Games’ online survival game and creation-tool, Fortnite, went from a stalled experiment to an overnight phenomenon following the debut of its battle royale mode. Fortnite quickly became the game to copy during its unprecedented rise to prominence, and that included its approach to cross-play. Initially, Fortnite only had cross-play for Xbox One and PC, but with the debut of Fortnite mobile, those using iPhone or Android could join in with console players–though by default it will pair them with other mobile users. Fortnite now allows for cross-play between PC, PS4, and Xbox One as well, letting you take part in the scavenge, shoot, and build gameplay loop of its fast-paced battle royale game. Though for console players, you can select to avoid PC players for concerns of advantage with mouse and keyboard controls.

Street Fighter V: Cross-play on PC and PS4

Capcom’s Street Fighter V has come a long way since its 2015 release. The recent Champion Edition, which increased the roster size to 40 and gave existing fighters new special moves, is Street Fighter V at its best. Some of the most exciting moments from Capcom’s fighting game comes from the many battles you can take part in online, and with cross-play, PC and PS4 players can duke it out to see who has the best skills.

Borderlands 3: Cross-play on PC (Steam and Epic Games Store)

As of the more recent cross-play games, Borderlands 3 on PC allows folks who own the game on the Epic Game Store and to play with the new influx of users from the recent Steam release. Leveraging Gearbox Software’s Shift account service, you can not only play with others across different clients but also bring cloud saves across both. Since the release, the online PC community has increased greatly, offering more players to partner up with and collect loot.

PlayerUnknown’s Battlegrounds: Cross-play on PS4 and Xbox One

Arguably the pioneer of the battle royale phenomenon as we know it, PlayerUnknown’s Battlegrounds–otherwise known as PUBG–has seen many changes over the years as it has evolved alongside competitors like Fortnite and Apex Legends. Compared to those battle royale games, PUBG focuses more on realism, and the creeping feeling of anxiety as more players converge once the dreaded circle begins to shrink. Initially only available on PC, it later found its way to Xbox One and then PS4. Currently, PUBG only allows for cross-play between PS4 and Xbox One players. Developer PUBG Corporation has stated that there are no plans to include cross-play with the PC version at this time.

Killer Instinct: Cross-play on PC and Xbox One

Microsoft’s Killer Instinct reboot has proven itself to be a fun and gorgeous fighting game to sink some time in since its debut in 2013. Originally released on Xbox One, it eventually found its way to PC, allowing for cross-play multiplayer matches between the different platforms–which increased the player base size in a big way. Compared to other fighting games like Street Fighter V or Tekken 7, Killer Instinct is a bit more of an accessible fighter. Yet, it possesses a surprisingly high skill-ceiling that shows off how involved and in-depth each fighter’s skill set is. What’s even more amusing is that Killer Instinct also features a solid number of guest characters from franchises like Battletoads, Gears of War, and Halo, giving the roster even more variety that goes beyond its ’90s-inspired roots.

Ark: Survival Evolved: Cross-play on PC and Xbox One

Ark: Survival Evolved takes a somewhat different approach to the conceit of open-world scavenging gameplay. While you do have to contend with scraping together materials to craft items and face off against hostile players who want what you have, Ark also throws dinosaurs into the mix. While you can take your chances solo, Arc really shines in co-op, allowing you and other players to team up to take out enemies with custom firearms and your tamed dinosaurs. It’s a strange mix of elements, but Ark does a solid job of playing to the strengths of each as you slowly build up resources to survive in the world.

State of Decay 2: Cross-play on PC and Xbox One

Surviving in the zombie apocalypse isn’t easy. With minimal resources and a ravenous horde of undead continually nipping at your heels, you’ll need as much help as you can get to see another day. State of Decay 2 features full co-op play, allowing you to invite up to three other players into your game, who can help you fortify your base and outfit each survivor with the best items they can get. With cross-platform play between PC and console players, it won’t be hard finding another player to join you in your goal to survive the zombie apocalypse.

Deep Rock Galactic: Cross-play on PC and Xbox One

Exploring extraterrestrial worlds can be dangerous alone, so it’s best to bring some friends with you on the trip. In Deep Rock Galactic, you play as space dwarves tasked with mining materials or procuring rare artifacts. Each world you visit is procedurally-generated, which possesses hidden dangers and surprises waiting to be uncovered. With cross-play on PC and Xbox One, you can join friends to unearth the hidden wonders or threats on distant worlds, while trying to make it back to your ship safely.

Hearthstone: Cross-play on PC and Mobile

Blizzard Entertainment’s Hearthstone offers surprisingly sophisticated, yet still accessible card-based tactical gameplay to invest yourself in. Set in the Warcraft universe, Hearthstone leverages its expansive lore to show off the unseen locales and stories of the world–all through the lens of a card-battle game. In addition to the plethora of events and quests to take part in during solo-play, some of which occasionally introduce limited time co-op events, you can also face off against others online in competitive battles. Since launch, Hearthstone players on any platform have been able to enjoy cross-platform functionality, allowing everyone to play with one another.

Dauntless: Cross-play on PC, PS4, Xbox One, and Nintendo Switch

Dauntless is a free-to-play online action game that leans heavily into the Monster Hunter formula of slaying enemies and using their materials to craft new gear. Like Monster Hunter, getting into Dauntless can be somewhat overwhelming, but once you find your groove with your chosen archetype after taking on a few missions, you’ll be taking down beasts in no time. Diving further into Dauntless will also open access to the game’s more elaborate missions and events, yielding new gear and upgrades for your character. At first, Dauntless only supported cross-platform play with PC and Xbox One, but after a big push from the community, it expanded to PS4’s ecosystem and eventually to Nintendo Switch.

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Games Inbox: Are you still planning to get a next gen console this year?

The Thursday Inbox is very much enjoying its time with Animal Crossing: New Horizons, but one reader doesn’t like Doom Eternal’s platforming.

To join in with the discussions yourself email [email protected]

The perils of Mr Microsoft
Very interesting comments from the Microsoft boss about Xbox Series X and how they don’t seem worried about it coming out this year. But what he was saying about demand isn’t a small problem. Do they or Sony really want their consoles sitting on shelves this Christmas, because that is not going to be a good look. I guess they could limit stock, artificially or otherwise, to try and pretend there’s more demand than there is but he’s right: the last thing anyone’s going to want to do once the lockdown is over is turn back round, close the curtains, and start playing more video games.

There must be a danger we’ll all be sick of video games by the time all this is over! I don’t know what the answer is though and I doubt Mr Microsoft does either. Do you delay and risk Sony having everything to their self? If you do when is the right time? The coronavirus probably won’t be properly over until at least this time next year. Do you wait till then or wait even longer, so people get the whole ‘going outside’ thing out of their system?

I think they’ll just plough ahead. There’s too many questions with delaying it and no obvious ‘right time’. But I have to say I don’t know I’ll be buying them this year anymore. I was playing to get one or the other but money is suddenly tight and I don’t know how things are going to play out. The demand is there but I’m not sure the cash is.

True evil
I’ve been slowly working my way through the Resident Evil games over the years and the only one I haven’t played (aside from the bad spin-offs and Resident Evil 3, which I’m going to correct with the remake) is Resident Evil 6.

Is it that bad? It’s on the Switch now for £20. Shall I play for completion sake? Or is it one to totally avoid?

GC: Well, we wouldn’t pay £20 for it. Although you should be able to find it for virtually nothing on other formats, if that’s an option for you. It’s easily the worst mainline entry: an incoherent mess that is exhausting in all the many ways it finds to be incompetent. By the way, don’t forget Code: Veronica. It hasn’t aged very well but it’s the real Resident Evil 3 in all but name and we hope it’s not skipped over for a remake.

Well hidden
GTA, finished. Zelda: Breath Of The Wild, finished. Far Cry (all of them), finished. The Witcher 3, finished. Luigi’s Mansion 3, finished.

So on being sent home with the current climate I was at a loss for an open world game to pass the time…

Then at the back of the cupboard, having been played once and discarded as stealthy and boring, I find Horizon Zero Dawn, all I can say is glad I didn’t trade it!

Hope everyone else has found a hidden gem to pass the time and distract them from these strange times and more importantly, stay safe and take care.
Jowbullman (PSN ID)
PS: Thanks Mrs Bullman for being so patient with me at home. Don’t forget if you have no backlog there is always ‘clocking’!

E-mail your comments to: [email protected]

Control of your funny bone
Let’s try to lighten the mood. When Psychonauts 2 eventually comes out (hopefully still this year), it strikes me that there’s a good chance that the Psychonauts HQ that we see in the first gameplay trailer will serve as the primary hub for most of the game from where you will enter the many minds that need moulding.

Which would mean that Psychonauts 2 would be like Control but played for laughs. Haven’t played Control yet. Reviews weren’t quite great enough for me to go rush out and buy it close to full price. I’ll pick it up when I can, though, now that it’s probably nearer to the £20-25 mark.

Please be good, Psychonauts 2. I can’t bear another Shenmue 3 scale disappointment…

The hell priests and their demonic hordes clearly decided that the best way to stop Doomguy wasn’t to throw endless armies of demons at him. But instead to create nonsensical and daft sections of platforming and climbing that would drive him so mad he would quit and fly away in his ship forever.

Lara Croft would have been better suited to this game rather than Doomguy. It’s annoying, as it breaks up
the gameplay; in fact, it’s horrendous. What were they thinking designing these levels? Why not elevators, fancy portals, etc. I hate the old video game cliché of moving platforms, it’s horrible especially in first person shooter mode. If you are going to do it then keep it to third person games.

That said, once you are in the thick of combat, being attacked on all sides and messing around with various upgrades, then the game is truly great.

Force yourself
So, I’ve finally finished Star Wars Jedi: Fallen Order, or rather forced myself to finish it. I should also thank the TV advert for ruining the finale of the game! But, overall, I have to say this game left a really sour taste in my mouth. I used to love Star Wars and have had to accept that I’m clearly not the target audience anymore, since the new films leave me bewildered and frustrated in equal measure, but this game received near unanimous praise so I was expecting to at least enjoy aspects of it.

My main issue was that I’d done every single thing the game asks of you in other games before, and those games had done it all better. The pilfering from other franchises is just astounding, and at times, baffling. Why did they copy Dark Souls’ resurrecting-enemies-when-you-save system? It isn’t even explained why this happens! (I think you highlighted as such in your review.)

Then, you have the most dull and boring protagonist coupled with an equally mundane story and unskippable cut scenes. I’ve re-read some reviews and a lot seem to just appreciate the fact that it’s a competent, single-player Star Wars game, and I’ll admit that the graphics are very good on the whole.

I also accept that throughout video game history developers have copied aspects of other games, but I felt that in this instance there really was zero creativity, and I really hope its success doesn’t encourage other developers to follow suit. I’m mainly just ranting because I’m surprised I ended up feeling this way about a game I really expected to enjoy. Did anyone else feel a similar way?

GC: We wouldn’t describe our review as unanimous praise. Also, watch The Mandalorian.

Even better than the real thing
Pinball FX2 is astonishing, talk about wow! Even better than having your own table at home (which I did have).

For £11.99 you get three tables and they are all amazing. Wait for a sale to buy add-on tables, which are all just as good. I just wish they would do free demo for people to try. You will never go back to 2D pinball once you have played this.

Catch up on every previous Games Inbox here

Love of life simulators
With the coronavirus and lockdown real-life has been doom and gloom but what a time for games! Both Animal Crossing: New Horizons and Doom Eternal are excellent!

New Horizons is the first Animal Crossing game I’ve played and I’m loving it. I’d go so far to say it’s the best, well I’m not quite sure what the genre is, farming type game? I’d put it up against Harvest Moon, Stardew Valley, No Man’s Sky, and Minecraft. And of those I’d say it’s the best. The graphics are splendid, the music is so relaxing, the gameplay is so addictive. I love fishing in games, as this feature will testify, and Animal Crossing’s is fantastic!

Love catching bugs, collecting fruit, wood and rocks. Love the crafting and planting trees and flowers then tending to them. It’s all so very wholesome and satisfying. Making my home the way I want it to be. I love good checklists to complete and Nintendo nailed what this game is here. The museum deserves its own letter, it is the cherry on top of a wonderful cake! Love having my friends over and visiting them with great voice, text, and emotes to communicate. The game is a marvel. Also, special note: Tom Nook’s news announcements in the morning are especially welcome in these dark times, with much more positive news!

Doom Eternal I’m only a few missions in, mostly because Animal Crossing demands all of my free time, but so far I’m loving it too. The combat is excellent. Fantastic graphics and music. I enjoy the jumping puzzles, they kind of remind me of old Tomb Raider type puzzles and Doom Eternal’s are great. Good exploration and collectible hunting too. I’ll write more once I’ve played a bit more.

So there you have it, two excellent games to see us through the outbreak. My thanks and hats off to Nintendo and Id Software/Bethesda!
Big Angry Dad82 (gamertag)/BigAngryDad82/SW-0935-4027-5314 (NN ID)

GC: Games like Harvest Moon and Animal Crossing are usually described as life simulations.

Inbox also-rans
It’s been a while since State Of Decay 2 launched. Is it still a buggy mess?

GC: We haven’t played it since we reviewed it. In fact, this is the first time we remember anyone even mentioning it since then.

Figment and Tormentor x Punisher are free on PC on Epic Games Store from today for the next week.
Andrew J.

This week’s Hot Topic
The question for this weekend’s Inbox was suggested by reader Grackle, who asks if how you play video games has, or is likely to, change during the coronavirus outbreak?

Have you been playing more or less games in the last few weeks and if you’re planning to self-isolate, or just spend more time at home in general, do you have any specific plans in terms of what games you’re going to play? Are you going to be working through your backlog, for example, or playing something specifically to cheer yourself up?

Will you be playing more online games in order to keep in touch with and speak to friend and family, and will you be encouraging them to play games where normally they wouldn’t?

E-mail your comments to: [email protected]

The small print
New Inbox updates appear every weekday morning, with special Hot Topic Inboxes at the weekend. Readers’ letters are used on merit and may be edited for length.

You can also submit your own 500 to 600-word Reader’s Feature at any time, which if used will be shown in the next available weekend slot.

You can also leave your comments below and don’t forget to follow us on Twitter.

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What Island Name Are You Choosing For Animal Crossing: New Horizons?

Animal Crossing: New Horizons is officially here, and it’s a welcome reprieve from some of the doom and gloom of our current social distancing times. It’s the sort of relaxing game that couldn’t come at a better time. But just a few minutes into the game, you’ll be faced with a potentially difficult decision, and one you can’t change without abandoning your save file entirely: What do you name your island?

If you’re anything like me, you’ve spent recent days agonizing over what to squeeze in that 10-character limit. Do I just go with the name of something I love, like Twin Peaks? Do I just see what kind of nonsense word comes out of my mouth and go with it? Reference an obscure joke from a Netflix comedy that very few people will understand? (Winner!)

Everyone has their own approach to naming their island, and so we’ve rounded up many of those we here at GameSpot have decided to use along with explanations for some of them. Be sure to let us know what you used–or are considering–in the comments below.

Kallie Plagge: Midori

It means green in Japanese and it’s what I named my town in New Leaf. I picked it mostly because the town is green… with trees and stuff.

Jacob Dekker: Rivia

Because I have to keep the brand strong.

Kurt Indovina: JackieChan

(Named after the singer)

Evan Langer: Outset

From Wind Waker

Ben Janca: Sotenberry

From Yakuza

Ashley Oh: Twin Bells

Inspired by Twin Peaks

Jean-Luc Seipke: Yasogami

The school in Persona 4

Max Blumenthal: Kokiri

From Zelda

Tamoor Hussain: Tamsterdam

I have a very versatile name, which comes in handy when you need to 1) Make dumb jokes on Twitter 2) Name a virtual island.

Juliana Russell: Buttchug

Will Potter: Mata Nui

Of Lego Bionicle fame

Lucy James: THRILLHO

Animal Crossing is great, and all I’ve done is enter my Island’s name… Thrillhouse.

Steve Watts: Wooblyland

I used the nonsense word “Woobleyville” for my first village in the first Animal Crossing and I’ve stuck with it in some form ever since.

Randolph Ramsay: IsleOfFlan

Dave Jewitt: Caliban

Named after the home planet of the Dark Angels chapter from Warhammer 40,000. (Which was blown up…)

Chris Pereira: Q-Zone

Inspired by my current favorite sketch from I Think You Should Leave, the greatest comedy show of all time.

Mat Elfring: CONNquest

The name of Connor4Real’s second solo album from Popstar.

Animal Crossing: New Horizons News And Guides

  • Animal Crossing: New Horizons — How To Get A Shovel
  • Animal Crossing: New Horizons — What To Do On Your First Day
  • Animal Crossing: New Horizons Review In Progress
  • Animal Crossing: New Horizons Bug Guide
  • Animal Crossing: New Horizons Fish Guide

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Everything You Didn’t Know About Devin Brugman

Devin Brugman is a bikini model, fashion writer, and the co-owner of bikini company. She inherited business talent from her parents, and she is very successful. Follow the article and find out more about the background, career, and current lifestyle of this young beauty.

Origin and Rapid Rise to Fame

Devin Burgman was born on the 26th of December in Oakland, California. She is coming from American parents who are quite educated and successful people. Her mother was a model back in days, and her father an MBA graduate. When she was four, she moved with her family to Hawaii, where she spent her childhood and finished high school.

Later, the young model moved to Los Angeles to chase further education and eventually a career. Her parents were supporting all her decisions, plans, and desire to become a model. She started a fashion blog while studying and had to make a balance between college and work.

Around the graduation time, blogging turned into a business, and she started new projects alongside her business partner Natasha. In the meantime, the famous model was uploading exceptional photos on her Instagram profile, while at the Californian beach with friends in bikini and some other attractive locations.

All the images are ultimately attractive, showing her natural beauty and perfect body. They are breathing with style too; therefore, a lot of people were interested to see them. Her Instagram profile currently has 1.3 million followers.

Fashion star somehow found a way to attract many bikini companies to approach her and offer cooperation through social media, and this turned into a serious business that brings amazing income. Soon, she and her friend Natasha created their bikini brand named “Monday Swimwear,” as well as gym line under the name “Monday Active.”

Personal Life

The young model has been in love with the beach since she was a child; therefore, she is passionate about swimwear. She put a lot of effort into achieving her goals, but she enjoyed doing what she likes. Instagram star very actively updates her fans with her daily activities or new journeys.

View this post on Instagram

The avocado to my toast 🥑

A post shared by Devin Brugman (@devinbrugman) on

View this post on Instagram

The avocado to my toast 🥑

A post shared by Devin Brugman (@devinbrugman) on

She loves traveling, so you can find numerous videos and photos on her profile, posing at the most beautiful beaches in the world, such as Bali, Sardinia, The Bahamas, Maui, Greece, Italy, and many other destinations. Her favorite city is Monaco.

Talking of the emotional life of a beautiful model, she already admitted to media once that she went through a painful break up during college days, and for several years she was focused on career and friends only. However, this was in the past, but today she is in a relationship with Daniel Yaro.

View this post on Instagram

Good morning from the jungle 🐒 @mondayswimwear

A post shared by Devin Brugman (@devinbrugman) on

View this post on Instagram

Good morning from the jungle 🐒 @mondayswimwear

A post shared by Devin Brugman (@devinbrugman) on

Devin Burgman  Net Worth 2020

As of 2020, Devin Burgman has an estimated net worth of approximately $500 thousand. The man source of her wealth is modeling and the bikini line business that she runs together with Natasha Oakley. Besides, her Instagram brings her part of fortune through sponsors. Young woman enjoys her wealth and maintains a high-profile lifestyle.

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Games Inbox: Are you playing more video games since the coronavirus outbreak?

The Monday Inbox hears more PlayStation 2 20th anniversary memories, as one reader is okay with no more Prince Of Persia games.

To join in with the discussions yourself email [email protected]

Home entertainment
So… these are pretty grim days for everyone. I’m sure I’m not the only one that has been going out less lately, even though I’m not in a vulnerable group. And of course the obvious thing to do when you’re stuck in home is play video games. Not new ones, of course, because they’re aren’t any (although I may take a chance on Nioh 2) but I have going back to God Of War to try and 100% it and I’ve started playing Destiny 2 again for the first time in ages.

I can’t imagine I’m going to be the only in this situation, even though I find my mind keeps wandering while playing. Now that the inexplicable games drought is ending some really interesting stuff is coming out too and I will be saving the money I don’t spend from going out to get Resident Evil 3 and Final Fantasy 7 Remake earlier than I probably would have.

Hopefully they will be good enough to take my mind off everything and the time will go quicker than I expected, but yeah… my thoughts go out to anyone that’s suffering with them or a relative actually having the virus. Suddenly makes all our bickering about video games, as if that really matters, seem very trivial.

Cometh the hour, cometh the game
Nice article on holiday-themed video games at the weekend. I’ve got a feeling video games are going to become very important over the coming months, as they’re one of the only things people don’t need to go out for and also allow you to keep in contact with family and friends. It’s ironic then that we’ve had such a long games drought but it’s coming to an end at just the right time and Animal Crossing: New Horizons in particular looks like the perfect game to lighten everyone’s spirits.

It’s a game literally anyone can play it – my gran has enjoyed previous ones – and there’s absolutely no violence or unpleasantness in it. There is medicine but only for if you get stung by wasps (or anything that’s new in the new game!)

I’m certainly looking forward to it and will be using it to check in daily with my sister as we play together. She’s always liked it too and I’m hoping the voice chat won’t be too awkward that we can use it all the time. Suddenly I’m less interesting in pretending to shoot people online and would rather just catch some fish with them.

Starting a conversation
I knew Naughty Dog was one of the worst developers for relying on crunch so I’m not surprised to find out that it’s being used for The Last Of Us Part 2 and that once it got delayed they just extended the crunch instead of not having to do it. I’m also not surprised at that lack of empathy from some people, who seem to prefer to call people ‘weak’ and laugh at them then offer a shred of compassion.

For myself, I have decided no to get the game, as I do not want to reward Naughty Dog for their actions and be complicit in having people hospitalised and quitting their jobs just because of a video game. I’m not suggesting everyone should do this, you must do what your own conscience demands, but I urge those that are uncomfortable with the situation to also consider boycotting.

That’s the only way these companies will change, as clearly the developers themselves have no power over anything. I’m sure there won’t be nearly enough people that skip the game for Sony to even notice, but I hope we can cause enough noise that it at least starts a conversation at these companies.

E-mail your comments to: [email protected]

Time loop
If Hideo Kojima ends up working on Silent Hills again, even if it’s via Sony, will that count as the biggest waste of time ever for a video game? He left Konami in 2015 and assuming he hasn’t started yet it’s going to be 2022 tops before Silent Hills is ready for release again, when it presumably would’ve originally come out in 2017 or thereabouts.

Maybe Konami are now thinking that actually, getting rid of the world’s most famous game developer wasn’t such a good idea. I’m just shocked that they’re getting a second chance with all this, because they don’t deserve it.

I’m also surprised that so much fuss is being made over Silent Hill, a series which to my knowledge has never been especially successful and is in a genre that’s less popular than ever. Personally, I’d rather he did something original, but there’s no denying that the P.T. demo wasn’t very promising.

As seen on TV
On Click on the BBC iPlayer the latest episode this weekend just gone has a 10-minute article about Half-Life: Alyx, if you are interested in it and like me won’t be getting it because it is so expensive. Unless of course, in a few years’, time they decide to release it on PlayStation VR2.
Andrew J.
PS: Also, Shantae Half-Genie Hero is now free on Xbox Gold at the moment, it was on my wishlist but now it has been given away free on Gold I have got it. Although I bought one of the previous games on 3DS, it’s an
excellent Metroidvania game.

Lesser exclusives
A bit late to the PlayStation 2 20th year lovefest but I was interested to see what others were going to list as their favourite games on that console. What slightly surprised me was stuff that was missing more than anything.

I can’t argue with the Ratchet & Clank/Jak & Daxter series, Ico, Shadow Of The Colossus, all great games I’ve thoroughly enjoyed. Same applies to many of the others people mentioned which I’ve played too.

But did anyone include the Onimusha series, Ace Combat series, Maximo (1 and 2), the under-appreciated PlayStation 2 Tenchu games and closely related Shinobido?

With the PlayStation 2 the thing which made it stand out for me were the games that gave it depth in quality across a wide range of genres. There were the PC ports like Deus Ex, Half-Life, and The Operative: Nobody Lives Forever and Giants: Citizen Kabuto. But it was that delight in the discovery of those ‘lesser’, usually exclusive, games which turned out to be well worth playing, even if sometimes flawed, which I remember the PlayStation 2 for as much as the highly regarded ones.

In that category I’d cite Haunting Ground, Mark Of Kri and its NTSC-only sequel Rise Of The Kasai, Thunderhawk: Operation Phoenix, Gungriffon Blaze, Naval Ops series, Drakan: The Ancient Gates, Dropship UPF, Kagero 2: Dark Illusion (Trapt) and plenty of others too.

Happy birthday PlayStation 2 and thanks for the many hours of entertainment we’ve had from you.
Malcolm Lawn

Hourly occupation
The PlayStation 2 to me will always have a fond place in my gaming heart, because it was my first foray into a ‘modern’ game console.

Before this I had only played Game Boy and Master System platform games, but after seeing the graphics and the sheer range of games available I became a PlayStation convert.

The quality of the games, the graphics, and the stories was mind-blowing and kept me gaming for hours. You could be involved in a war at breakfast, playing in the NBA at dinner time and boxing for a world title at tea time!

My all-time favourite PlayStation 2 game was Fight Night 2 it was truly awesome and kept me entertained for months!
Owen Hollifield

Catch up on every previous Games Inbox here

Perfectly timed
I’m eagerly awaiting your review of Animal Crossing: New Horizons, GC.

It’s obvious at this point that it’s going to be good, probably the best it’s ever been and looking at the hype on the Internet and social media it’s going to be a massive success.

I’m excited to know exactly how much more they’ve added to it as it’s been pretty much the same for years but New Horizons seems like it’s going up a notch and then some!

A friend asked me why it’s being anticipated so much and I asked myself the same question, why am I looking forward to it so much?

Well, the world isn’t a nice place, especially with all the doom and gloom at the moment and Animal Crossing is a nice place to be; it’s cute, it’s charming, it’s lovely, it’s relaxing, it’s a world I’d like to live in.

Also, working and having to look after my child who has severe autism means at the end of the day, in the evening I’m exhausted. I sometimes have about two hours after my son has gone to sleep but recently I’m finding I’m too exhausted to play games such as Dark Souls or The Witcher 3, or Dragon Ball FighterZ, or Astral Chain and Cuphead. They’re just too demanding.

Animal Crossing, however, is different, I won’t have to worry about my HP, my weapons, what level I’m at, what quest I need to do, what input commands I need to learn. With Animal Crossing I can relax and unwind.

I think that’s why I’m looking forward to it so much… I really cannot wait!

GC: You won’t have to for the review, as the embargo is this afternoon.

Inbox also-rans
Agree on the consensus about Call Of Duty: Warzone, it’s very good. As others have said, I’m not sure about the lastability but I’m definitely enjoying it at the moment.

I’m not sure I even want Ubisoft to bring back Prince Of Persia. They’ve messed it up so many times, it was only the Sands Of Time that was any good. I don’t want another grimdark misery game.

This week’s Hot Topic
The question for this weekend’s Inbox was suggested by reader Gifford, who asks you to imagine your ideal next gen sequel.

Take any game or franchise that already exists and imagine it for the PlayStation 5 or Xbox Series X. How would it differ from current versions and how would it take advantage of the superior graphics and faster load times? What other features do you hope it will have and what would’ve been impossible in the current gen?

How likely do you think what you’ve suggested is? What are you most excited about in the next gen: sequels or brand new titles that haven’t been announced yet?

E-mail your comments to: [email protected]

The small print
New Inbox updates appear every weekday morning, with special Hot Topic Inboxes at the weekend. Readers’ letters are used on merit and may be edited for length.

You can also submit your own 500 to 600-word Reader’s Feature at any time, which if used will be shown in the next available weekend slot.

You can also leave your comments below and don’t forget to follow us on Twitter.

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Gamers: Are You A Socializer, Explorer, Achiever, Or Killer?

If you’re a seasoned gamer, you have by now probably classified yourself as a certain type of gamer, or at the very least you have (consciously or otherwise) settled into a particular style of gaming. If someone asks you questions like “What kinds of games do you love playing the most?” and “What things do you value most in a game?” your answers could reveal some interesting insight into your unique personality, and what motivates you to play the games which bring you the most delight.

Of course, many of us don’t limit ourselves to only one type of genre or playing style. Perhaps – depending on your mood – you might feel like slashing demons in Doom on one day, swirling through the tranquil waters of Abzû on another, or building the dreamhouse you’ll never have in The Sims on yet another.

But despite some crossover, most gamers will find that overall they tend to adopt a particular player style over another – even across games of different genres. In 1996, Richard Bartle – a renowned professor and games researcher – wrote a paper that introduced the idea of four main “player types” into which gamers can be categorized, according to what motivates them the most when playing games. These are: Socializers, Explorers, Achievers, and Killers.

The Socializer

Bartle’s model was originally produced as a response to the question “What do players want out of a MUD (a multiplayer, real-time virtual world)?” MUDs – such as MMORPGs – are inherently social games, and anyone playing one will inevitably be required to have some social interactions at some point. But the label “Socializer” here describes gamers who are primarily motivated by social interaction – they actively seek out ways to converse and engage with other players in the game, because doing so gives them the most joy and fulfillment.

As mentioned, Socializers would naturally gravitate towards games that emphasize, well, socializing. So games such as Farmville – or basically any multiplayer-based game – would hold particular appeal. But this could extend to single-player settings too, say, in games where interpersonal relationships form a core feature, such as in the Mass Effect series.

The Explorer

Explorers generally draw the most enjoyment from games or parts of games that encourage discovery. This could mean literally exploring every inch of a game’s map – taking time to drink in all of the aspects of the virtual world – or funneling effort into really understanding the game’s physics or underlying machinations.

Not being too concerned with achieving points or cold hard rewards, explorers often feel that the exploration itself is the reward. So in a game like The Elder Scrolls Online, an Explorer will likely spend the most time gaining an in-depth lay of the land and working at delving deep into every nook and cranny the game will allow (and perhaps beyond what the game will allow – Explorers could make good bug-detectors in Game Testing).

The Achiever

Using the same ESO scenario, Achievers who play this game or similar ones will likely be more interested in climbing the leaderboards, earning the most skill points, or getting their hands on the best gear or weapons possible.

In single-player games, Achievers might set out to obtain every in-game achievement, or will perhaps set their own lofty goals simply to challenge themselves. If you find yourself repeatedly setting games’ difficulty levels all the way to the Nightmare-end of the spectrum just ‘cuz, you might be exhibiting some Achiever tendencies.

The Killer

Last but not least, we have the Killers. Please note that if you find yourself veering towards this player style most often, this doesn’t (necessarily) mean you should book yourself into therapy at the earliest possible convenience. This could just mean you really, really love to feel like a badass all the time, especially in comparison to other lowly, far-less-badass players.

So the key thing with Killer types is that they’re generally the most competitive of the four (even more so than the Achievers, the difference being that these guys are especially thrilled when they see others lose). Let’s face it, most of us can probably admit we love doling out some blood-filled destruction every so often, after a particularly rough day at work, let’s say. But it turns out that – at least in some of Bartle’s own research – only about 1% of players are most motivated by killing and destruction.

How Can This Be Applied To Game Design?

In designing a good game, developers must keep in mind what would motivate prospective players to play and really love their game.  While it’ll be impossible to fully satisfy every player who gives your game a shot, you can at least make efforts to provide for each of these four broad types in some way. In games like The Elder Scrolls: Skyrim or Oblivion this is seen quite well: there are quests that are entirely contingent on killing, others directed towards exploration, and others that build up to crowning achievements such as Dragonborn or Grand Champion status.

Of course, to an extent this depends on the kind of game you’re making. If it’s primarily an adventure game and killing doesn’t feature at all, then the game’s target audience will automatically be skewed towards Explorers. Similarly, for those who don’t care much for in-game social interactions, MMORPGs in general might not present much appeal, and so on.

It’s also important to remember that human psychology is far more complex and overlapping than a four-part model such as this one. However, it’s still a useful heuristic that can significantly refine a game’s design trajectory.

Why not take the Bartle Test yourself and see where you fit in?

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