Epic Games Announces Multiplatform Publishing Partnerships With Studios Behind Control, Limbo, And The Last Guardian

Epic Games has announced it will publish new titles by Remedy Entertainment, Playdead, and Gen Design as a part of a new multiplatform publishing initiative. According to Epic Games, developers retain 100 percent of all intellectual property and creative control of their work and will benefit from 50/50 profit sharing. Epic also touts it will cover to up 100 percent of development costs including developer salaries, quality assurance, localization, marketing, publishing costs, and more.

Remedy Entertainment is coming off of its award-winning action title Control, which was an Epic Games Store exclusive on PC when it launched in August. Playdead has released two award-winning titles: 2010’s Limbo and 2016’s Inside. Finally, Gen Design is the studio headed by the visionary developer behind Shadow of the Colossus and Ico, Fumito Ueda. In 2016, the studio worked with Sony to release The Last Guardian.

“[Gen Design], Remedy, and Playdead are among the most innovative and talented studios in the industry, with strong visions for their next games,” said Hector Sanchez, Head of Epic Games Publishing, in a press release. “They will have full creative control, while Epic will provide a solid foundation of project funding and services.”

No additional information was made available on these deals, the games they will produce, or other potential partnerships at this time. 

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Video: Epic Games bans Fortnite players for teaming in FNCS: – Daily Esports

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          Four Fornite players have faced a sixty-day suspension following some allegations of teaming that have surfaced during the Fortnite Champion Series. 3 specific players all garnered significant suspicion throughout the first week of the FNCS. Find out what happened and what they have to say about the suspension.

          read more about this story on Daily Esports.

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        Greyheart Sage Rogue Epic revealed for Hearthstone's Ashes of Outland

        Need some sage-like advice?

        If you aren’t a part of the official Hearthstone Discord server, then apparently you should be. The server just revealed a new Epic Rogue minion that gives fans another a peek into what Ashes of Outland might hold for the class.

        Greyheart Sage is a three-cost 3/3 minion with a Battlecry. When Greyheart sage enters the Battlefield, if you control a Stealthed minion, you’ll draw two cards.

        It’s important to note that the card text says a “Stealthed” minion and not a “minion with Stealth.” Minions who have Stealth enter the battlefield Stealthed but become visible once they attack. This means you’ll likely need to play Greyheart Sage on the same turn or a turn after dropping a minion with Stealth.

        Part of the appeal of the Rogue class in Hearthstone is the same as it is in World of Warcraft—the notion of attacking your opponent from the shadows and dealing unexpected damage to vulnerable foes. When Blizzard puts an emphasis on class fantasy in Hearthstone, we’re rewarded with some of the best decks in existence.

        Highlander Mage, for example, captures the fantasy of being a magic user rummaging through an endless spellbook for the right tool perfectly. The more sneaky and sudden the Rogue class is played, the more its class fantasy feels realized.

        You can check out all of the goodies coming to Rogue when Ashes of Outland goes live on April 7.

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        Dungeons & Dragons: 5 Epic Changes Coming In Theros

        Mythic Odysseys of Theros is Wizards of the Coast’s newest Dungeons & Dragons sourcebook, slated to be released this spring. It is the second setting that draws its inspiration from Wizards of the Coast’s other property, Magic: the Gathering, following 2018’s Guildmaster’s Guide to Ravnica. The plane of Theros takes inspiration from Classical Greek Mythology, and so far there have been some good tidbits about this legendary setting. Here are some of the best so far.

        5 New Playable Races

        Theros is still home to some creatures that appear in other D&D settings. Minotaurs and centaurs return from Ravnica, and merfolk make an appearance as reskinned tritons from Volo’s Guide to Monsters. But Mythic Odysseys of Theros adds some races that are inspired by Classical Mythology.

        Satyrs appear for the first time as a playable race in 5th Edition D&D. Leonin, the iconic feline race from Magic: the Gathering, also make an appearance as a proud, strong race of lion creatures, not just retooled tabaxi.

        4 God Weapons

        Not much is known yet about these powerful weapons, other than the fact that they belong to the gods. They can be gifted to adventurers or stolen from the gods themselves. The existence of these weapons makes the presence of the gods much more easily felt, which is perfect for a setting like Theros. This will also probably give DMs new ideas for loot to rewards players with, and parties some fun new ways to beat up baddies.

        3 The Piety System

        The optional rules for Piety in the Dungeon Master’s Guide take up no more than a quarter of a page. It is not exactly a set of rules, mostly a suggestion that you can make up a Piety system in your campaign. Mythic Odysseys of Theros, however, fleshes out a system with codified rules for how mortals and deities interact.

        This is great for a world where gods are much more present in day-to-day life. It also adds a new dimension for certain divine subclasses, such as Celestial Warlocks and Path of the Zealot Barbarians.

        2 Mythic Threats

        Mythic threats are the toughest fights a party might face. They act as legendary boss fights with iconic monsters. One that has been mentioned is Aresta of the Endless Web, a spider monster that has numerous minions that attack the party.

        Other mythic threats are still unknown, but it seems clear that they will take inspiration from the most memorable monsters of Classical myth. Rules on these large monster battles might also be perfect for DMs looking to add some Monster Hunter flavor to their campaign.

        1 New Subclasses

        Mythic Odyssey’s of Theros will see some new subclasses, as well as the return of some old ones. Two cleric domains, the Forge and Grave domains, will be making their first debut since appearing in Xanathar’s Guide to Everything, in order to give pious party members more options in regards to which gods they worship.

        Two new subclasses will also appear in the world of Theros. The College of Eloquence for the bard class is designed to emulate philosophers and thinkers of ancient Greece, so players that want to be Plato (or more likely Diogenes) in D&D now have that option. The Oath of Heroism paladin seems like it embodies the very ideal of the mythic hero, and gives yet another option for players who want to have a godly patron.

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