Why I ditched Zelda for indie games on Nintendo Switch – Reader’s Feature

A reader explains how he’s grown to value indie games above bigger budget titles and why it’s almost all he plays on the Switch.

I’m in the middle of a gaming renaissance at the minute, which coincides with me buying a Nintendo Switch. One of the main reasons I bought it was for Zelda: Breath Of The Wild, but for whatever reason it didn’t resonate with me like it does for others, leaving me worried I’d shelled out £300 for a system I wouldn’t use.

However, since then I’ve been picking up recommended indie and smaller titles when they pop up in the sale and find myself gaming more regularly than I have in years. So far, I’ve completed Golf Story, Moonlighter, Ori And The Blind Forest, and I’m currently in the middle of Celeste, which is excellent so far. I’ve got Into The Breach ready to play, and countless others that I want to download. No doubt you’ll have your own favourites and recommendations.

I think I prefer the compactness and (what I often find to be) tighter gameplay experiences of indie titles. It’s possibly due to my age (the Mega Drive was my first console) or possibly because I have an awful concentration span and indie titles lend themselves to shorter bursts.

When I think about starting a roving open world title on my PlayStation 4, that I know will take 50+ hours, more often than not I decide I’d rather play something else. Some people would consider it sacrilege the type of games I have sitting unplayed: God Of War, The Witcher 3, NieR:Automata. I did get swept up in the Red Dead Redemption 2 hype and it was a marvel in many ways, no doubt, but in my opinion was questionable in terms of fun and the story was overlong.

Because it is still in its infancy, expansive storytelling in gaming still sits firmly behind film and television, so when a game spends hours upon hours imposing a derivative or cliched narrative upon the player, often it can become a bit of a slog. Indie titles mostly sidestep this with less intrusive narratives or more innovative ways to tell them (see Celeste).

None of this is to say there aren’t exceptions to the rule. For example, I found myself desperate to skip the dialogue in Moonlighter and, conversely, enjoyed the AAA comic book story in Marvel’s Spider-Man.

I’m excited for all the upcoming indie titles and those I’ve yet to play, and, to completely undermine pretty much everything I’ve said, will probably yet again get swept up by Cyberpunk 2077 hype. Although I’m most excited for Streets Of Rage 4, for which I actually might take a punt on the limited physical release. Streets Of Rage 2 is one of my all-time favourite games.

Hope you’re all well in these strange times and, as it’s my maiden Reader’s Feature, I look forward to being absolutely destroyed in the comments section. Enjoy!

By reader Nathan


The reader’s feature does not necessary represent the views of GameCentral or Metro.

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