SteamVR Demo of Sam & Max: This Time It’s Virtual! Available Now
Sam & Max: This Time It’s Virtual! launched just over a month ago for Oculus Quest, bringing back the duo’s own brand of comedic gameplay which hasn’t been seen for quite a few years. Further platforms are due support, with the first towards SteamVR implementation coming in the form of a free demo over the weekend.
The demo offers up the opening segment of Sam & Max: This Time It’s Virtual!, starting off with a big monster battle where you have to shoot rockets at its many heads. After that, you’ll be welcomed onto the team as a new cadet and tasked with completing the arduous Freelance Police’s aptitude test. Challenges include making Sam a coffee, punching a clown, and microwaving a corndog. Of course, you’ll also enjoy some of the wit and banter the team is known for.
If you remember the original videogames then you’ll be in familiar territory here as Happy Giant and Big Sugar Games bringing have utilised some of the original team’s talents. Helping bring the virtual reality (VR) to life are Sam & Max creator Steve Purcell, LucasArts alumni Peter Chan (concept art), and Mike Stemmle (writer/designer) among others.
In the full experience, you’ll join Sam & Max in Cap’n Aquabear’s rotting theme park where you’ll have to complete a series of mini-game challenges. In between each segment, a greater story will unfold where the Freelance Police will have to fight demonic entities, Tardigrades and more.
Reviewing Sam & Max: This Time It’s Virtual! on Oculus Quest VRFocus said the videogame: “is one of those VR experiences you want to love because the characters are so well defined, amusing and likeable, even when Max is handing you a bundle of lit TNT. That’s not enough to carry the experience when a big chunk of the gameplay is either shallow or frustratingly twitchy.”
Currently, Happy Giant and Big Sugar Games have said that Sam & Max: This Time It’s Virtual! will see an official Steam launch later this year, with a PlayStation VR version due to arrive in early 2022. It’ll also be part of this year’s “Out of the Competition – Best of VR” during Venice VR Expanded in September. For further updates, keep reading VRFocus.
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